A multi-disciplinary illustrator with a background in visual communication and fabrication. Specializes in digital art, product design and toy manufacturing.
• Coordinate and oversee projects to ensure consistency and quality throughout.
• Establish standards for production, productivity, quality, and client service.
• Ideate and conceptualise toys, merchandise and various product categories.
• Collaborate with the production team to actualise campaign visions.
• Analyse market trends, consumer needs, and the competitive landscapes.
• End-to-end design solutions for toys and merchandise.
• Quick-fire product ideation and visualisation.
• Look after manufacturing, packaging designs and P.O.S assets
• Manage oversea production team and prototype revisions.
• Facilitate brand leverage and reach.
• Research and development, trend analysis within the licensing industry.
• Visualising concepts for clients from industries such as films & TV, still photographies, advertisements, visual merchandising and costume design.
• Redesigning concepts for practical fabrication using a range of techniques including 3D printing, casting, pattern making, CNC machining and vacuum forming.
• Rapid conceptualisation of in-game architectural elements and overall aesthetics
• Effective analysis of gameplay mechanics and create tailor-made designs to match